Channel 9 Interview: Real-world Kinect from TechEd

One of the more fun things I did at TechEd this year was a video interview and demo with my old friend, Dan Fernandez of Microsoft.  I have known Dan for years and we have done some serious damage all over the world.  But, unlike most of the interviews I do, I really like the way this one came out.  Dan is a natural interviewer, lead me right into the things folks would be interested most in as it relates to developer productivity and usability in Kinect for Windows.

http://channel9.msdn.com/posts/Tim-Huckaby-Building-Real-World-Kinect-Applications

In the interview Dan and I discuss Usability and user experience with Kinect for Windows.  I show Cursor Navigation vs. Avatar navigation.  I show a zoom and pan gesture versus more traditional gesture based zooming.  We talk about standards for gesture…or lack thereof… and I painfully talk about lessons learned in usability.

During the interview I jump off the stage and demo:

  1. The Actus Interactive Digital Content Solution – Metro Themed and Completely Content (and application) driven in the cloud, the Actus “interactive kiosk” solution is keyboard/Mouse and/or multi-touch driven by the user.  But, it’s wildly popular differentiator is that it is gesture and/or voice controlled with Kinect for Windows.  From the Actus solution I demo:
  2. The InterKnowlogy Kinect for Windows driven Physical Therapy Application.  The demo version of this production app gets a lot of play because the gesture Bryan Coon created for the rotator cuff exercise has a ton of engineering in it to force the user into doing the exercise exactly correctly.
  3. The InterKnowlogy Touch-less Operating Room (TOR).  This app is where we first introduced our own smoothing in avatar mode.  The IK engineers found that we could improve smoothing dramatically by doing it themselves instead of using the smoothing Microsoft provides with the SDK.  I’m particularly proud of this app because it’s gets a ton of demo by Microsoft Execs and will continue to.  but, what is most cool is that it was demo’d by JP Wollersheim of the Kinect team in a Rick Rashid keynote a few weeks back to 6000 people.  Rick Rashid is the Chief Research Officer of Microsoft.

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