TECHAMERICA SAN DIEGO ANNOUNCES INTERKNOWLOGY AS WINNER OF THE 16th ANNUAL HIGH TECH AWARDS

TECHAMERICA SAN DIEGO ANNOUNCES WINNERS OF THE 16th ANNUAL HIGH TECH AWARDS

Awards Event Showcases and Honors San Diego’s Elite Technology Companies

SAN DIEGO, Calif., October 30, 2009TechAmerica San Diego (formerly AeA), the leading voice for the U.S. technology industry, today announced the winners of its Sixteenth Annual High Tech Awards.  The annual awards program is designed to showcase creative and innovative technology companies within the region’s technology industry, and honors outstanding companies for their technological or business innovation; exceptional products or services; product marketplace validation; perseverance in the face of adversity; and community involvement.

The awards took place today, at the Hyatt Aventine in La Jolla where more than 500 technology industry professionals gathered to show support for the San Diego technology community and fellow honorees.

InterKnowlogy was selected as the winner in the Internet/Web Commerce category for its cutting edge solutions using multi-touch technology design.

InterKnowlogy has a wide variety of solutions built for customers scattered across multiple verticals, and have delivered a number of applications within the healthcare / life sciences field of late.  One application in particular was designed to support pharmaceutical research for a company with multiple facilities around the world. By taking one-dimensional images and being able to reassemble them into 3D models, the ability to create a fully functional sample for review has enabled for a much more realistic capture of the specimen.  Top this with the application being run on multiple touch-based form factors (Windows7 touch-enabled monitors and Microsoft Surface units), and the researchers can move, rotate and annotate directly on the specimen through actual hand interaction.  To further the experience, the application – now viewed in multiple locations across the country and around the world – can be ‘directed’ by various team members via a hand-off procedure that allows for tight control of any changes made to the specimen, as well as a truly collaborative and virtual experience that enhances the research methodology, and creates efficiencies with real-time modeling and annotations.

The ability to incorporate touch and gesture-manipulation within applications that can now be

brought, literally, to the desktop is revolutionizing the ways in which people interact with their data.

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